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Submitted on
October 30, 2013
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806 KB
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1600×1280
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orion by sumutf orion by sumutf
Orion, Son Of Poseidon, (swordsman in the sky)  game character. 15k polys done in zbrush and 3dsmax 2048x2048 textures (diffuse,normals and specularity)
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:iconbringmeasunkist:
BringMeASunkist Featured By Owner Nov 6, 2013  Professional Digital Artist
Looks good, but I think this is suffering from material definition. Is this all reading from a single specular map? While the skin looks like skin, the blade looks like chalk and the metals good pass for plastic. A gloss map would go a long way on this
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:iconsumutf:
sumutf Featured By Owner Nov 6, 2013  Professional Digital Artist
you'r definitely right man.I wasn't so happy with the material results too, but didnt know what to do and yes its reading from one spec map. I will work on gloss maps thnaks for the advice. :D
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:iconbringmeasunkist:
BringMeASunkist Featured By Owner Nov 6, 2013  Professional Digital Artist
Cool man. If you're new to gloss maps I have some tutorials or tips I can share. Excited to see this touched up!
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:iconsumutf:
sumutf Featured By Owner Nov 6, 2013  Professional Digital Artist
That would be great man thanks again. :D

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:iconl04d3d:
L04D3D Featured By Owner Nov 5, 2013  Hobbyist Digital Artist
wow, that looks great for such a low poly count, good job :)
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:iconsumutf:
sumutf Featured By Owner Nov 6, 2013  Professional Digital Artist
thank you :D
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